OgreXml+DDS Loading error

Well lately (actually since some days weeks) I get:



WARNING: Cannot locate resource: respawner.mesh.xml0.dds/MIP
java.lang.reflect.InvocationTargetException
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
   at java.lang.reflect.Method.invoke(Unknown Source)
   at online.newhorizons.shared.util.Timedmethodinvocation.Update(TimedInvocation.java:73)
   at online.newhorizons.shared.util.TimedInvocation.Update(TimedInvocation.java:17)
   at online.newhorizons.client.ClientApplication.update(ClientApplication.java:344)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:112)
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:162)
   at java.lang.Thread.run(Unknown Source)



I wonder why, cause the used texture is named respawner.mesh.xml0.dds

Is it located in the root directory? Because it is trying to load from an absolute path, I assume the texture name is stored inside a .material file, right?

Actually it is in a J3m, and it exist there, just not the /MOi stuff.



Btw, it seems that several Jme-Demos suffer from a texture laoding problema s well, for example the TestEverything in effects seems to have that problem.

The /MIP just indicates that mipmaps will be generated for it, it doesn't really mean anything.

The J3M files expect absolute paths, so you gotta add the full path behind it, like models/respawner/respawner.mesh.xml0.dds, instead of just respawner.mesh.xml0.dds