"May 01, 2006
jME (jMonkey Engine) is a high performance scene graph based game engine using Java and the OpenGL AP. The new v0.10 of the library adds enhanced heightmap generation , z-pass shadow volumes, multi-pass rendering for advanced effects including: Bloom and Sketch with the OpenGL Shading Language and Outline using the fixed pipeline, a revamped input aystem, improved lighting and materials and JMEDesktop, a Swing-based UI system allowing you to leverage the existing Swing Library within a jME 3D scene. "
Good way to start off the first day of the month. Keep it going strong.
Gamedev.net also mentioned the new version on there home page. There was a time when mojo could not get them to metion it. We are growing.
Yeah, that is bizarre!
i'd rather say annoying. that page gets all those visitors and not jme. some may even think that jme ist the content of that page. :x
did you check out his demo of skeletal animation
its really good
http://www.bosser-jerome.com/opengl_3d_demos_en.php
no matter how good or bad the demo is, that link belongs to jme.