Physics explosion example


some of you asked about it, I added an example of how you can do simple physics explosion waves by extending RigidBodyControl, have a look at a video here.

The WalkingChar example now has “real” explosives loaded and the example control class is in jme3test.bullet.BombControl, for the video I just replaced RigidBodyControl with BombControl in the ActionListener of TestBrickWall.



1 Like