Hello guys.
Sorry for my english
I’m returning to study JMONKEY.
I already tried using setQueueBucket(RenderQueue.Bucket.Translucent) but not work.
viewPort.setBackgroundColor(ColorRGBA.DarkGray);
flyCam.setMoveSpeed(20);
Box b = new Box(1, 1, 1);
Geometry geom = new Geometry("Box", b);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setColor("Color", ColorRGBA.Blue);
geom.setMaterial(mat);
rootNode.attachChild(geom);
/** Load a model. Uses model and texture from jme3-test-data library! */
Spatial tree = assetManager.loadModel("Models/arvvv.obj");
Material defaultMat = new Material( assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
defaultMat.setTexture("ColorMap", assetManager.loadTexture("Models/texturaaaaaaaaaaaaaaaa.png"));
defaultMat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
defaultMat.getAdditionalRenderState().setFaceCullMode(RenderState.FaceCullMode.Off);
//teapot.setQueueBucket(RenderQueue.Bucket.Translucent);
tree.setMaterial(defaultMat);
rootNode.attachChild(tree);
tree.scale(0.03f);
tree.setLocalTranslation(0, 0, 5);
Can you help me ?
Thank you