Problem with Alpha on Tree

Hello I have a problem with this Tree or in general with Objects that contains Alpha Values. I searched quiet some time in the forum and make diffrent changes to the Settings (Blendmode, AlphaFallof, …)
But the result is mostly even worse.

I think it could be an trival problem but I can’t see the solution.

There are 2 Geometries one for the Leaves and one for the Trunk and Branches.
I don’t now if this could be the Problem.

BlendMode should be alpha, you should use the alphaDiscardThreshold as a material parameter (don’t use alpha falloff) and your leaves geom should be in the transparent bucket.

Thank you. I didn’t use the Material Param, that was the Problem.