//Yes I know that are odd Settings but that makes no difference
var lightScatteringFilter = $.filter().addLightScatteringFilter(sun.getDirection().negate().multLocal(1000));
lightScatteringFilter.setNbSamples(2);
lightScatteringFilter.setBlurStart(0);
lightScatteringFilter.setBlurWidth(1);
lightScatteringFilter.setLightDensity(1.5);
var shadow = $.filter().addDirectionalLightShadow(sun);
shadow.edgeFilteringMode("pcfpoisson");
shadow.compareMode("hard");
shadow.shadowMapSize(4096);
shadow.mbsplits(2);
shadow.lambda(0.15);
shadow.stabiliz(true);
shadow.build(true);
var ssao = $.filter().addSSAOFilter(1.4299989,4.4400063,0.22999994,0.12900011);
The Problem only is if I uncommit the LightScatteringFilter with or without the odd Settings
public LightScatteringFilter addLightScatteringFilter(Vector3f lightPos) {
LightScatteringFilter lightScatteringFilter = new LightScatteringFilter(lightPos);
FilterPostProcessor filter = new FilterPostProcessor(client.getFrame().getAssetManager());
list.add(filter);
filter.addFilter(lightScatteringFilter);
addFilter(filter);
return lightScatteringFilter;
}
If you need more Details reply but I didn’t really know how much you need