Sorry guys for disturbing, but I got a problem again.
I started with making a .jme file with a few meshes and textured terrain and
tried to run the scene with JME:
Implented Code for testing:
try {
Node scene;
File f=new File(filename);
scene = (Node) BinaryImporter.getInstance().load(f);
rootNode.attachChild(scene);
} catch (IOException e) {
e.printStackTrace();
}
If I run the test there are no errors at startup but I only got the meshes in the view and not the terrain.
So correct me please if I am wrong but if I understand the jme API right,
Node is the holder of the terrain and the terrain is appended to the scene.
So what I am doing wrong, do I need to append the terrain on another way to the rootNode or load it directly with the HeightMap?
_____________________________
sportsbook
la lakers tickets
I don't know the class file, is it from JME?
Maybe you forgot to enable the zbuffer?