ProceduralTextureGenerator for changing terrain?

Hi,



I’m working on a project where I’m using ProceduralTextureGenerator, like shown in this example:

http://www.jmonkeyengine.com/wiki/doku.php?id=starter:hello_terrain. However, my terrain changes dynamically at runtime (mouse input raises or lowers parts of the terrain). I can’t find any information about how to update the texture properly. Any advice on how to do this would be greatly appreciated.



Thanks in advance,

Ko9

Unfortunately, I think the only way to do this is to re-generate the texture…