I have to say that the RTS engine is not really attached to jMonkey. It has a MVC structure and jMonkey Engine is only used in Controller for inputs and app launch, and in View, of course. The Model itself, which is the main part of the code, is totally jMonkey independant.
For the licence, I don't want to prevent any commercial use so I'm thinking about a MIT or Apache licence. Let me know what you think about that point.
I'm currently transalting the issues of the repository, and making some schemas to add to the wiki. WIP !
So we have a free and open source real time strategy engine coded in Java, micro-management-oriented, tile-based and totally generic in term of content. The word "craft" was a legacy from stracraft 2 (from which the engine is LARGELY inspired) but may not be a good idea.
I love @Pesegato 's proposals ^^ but I think about a more generic name like OpenRTS.
Thank you for your opinion and participation !