Push light box on floor


I want my char to push a big box with very low weight (like empty carton) on the floor, just walking. I have tried setting very low mass, reducing friction, but the box is still heavy / difficult to move.

The character doesn’t put forces on the surroundings really. Use kinematic objects (e.g. another kinematic shape around the character) to push other objects, look at TestRagDollCharacter for example.

Forgot completly about that example. That’s what I need.

But is there a way to use it together with CharacterControl? I tried adding both controls but strange things happen. You mean attach another shape to the character and add the kinematic control to it?

They collide, avoid that using collision groups or group listeners.