Since the beginning of the universe, the math lords created math and haven’t updated it since. Just today, the math lords updated math in the nickname, ‘Math 2.0’. This change in math didn’t just affect how math works, it also affected many other things in the universe.

On the github repo for Math, the readme says the following were changed:

negative times negative is a negative

pi is equal to 4 (due to people not able to memorize it)

the universe is no longer expanding, but shrinking

radiation half life has been renamed to radiation go away so you can’t be confused with Valve’s Half-Life Series

added a new math symbol called SloofLirpa (sl), which when used will delete both variables from existence

life is officially equivalent to 43, not 42

and many more changes

I am extremely mad at this update to math because all of my jme3 projects no longer work properly due to all the calculations being incorrect. I even ran a normal java file that prints 1+1, and the output in the console was:

3

All of the jme3 community must riot to the math lords to revert back to Math 1.0!!!

** WARNING ***
Security issue with patches related to Math 2.0. Top security firms recommend waiting for patch 1.0 which in the new math comes after 2.0.
Vulnerabilities include a zero-day exploit that turns your liver to jello and makes your children speak in random tongues.

Hmmm if this is the case, I think upgrading to Math 2.0 might miraculously fix some of my projects, I never quite got the logic behind that Math 1.0 stuff