Recommended GLSL version


I bet their are several answers but the forum search seems to be broken or something.

Anyway my question is: which version of of GLSL would you recommend to use for shader development in JME3?



Depends on what you need the shader to do, I guess.

Unless you are trying to factor in different criteria or something.

generally the lowest version of glsl which supports the features you want.

also note that many shaders that are a part of jmonkey have support for multiple glsl versions. its up to you how you want to approach things.

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