Not sure if this is the location to ask this question. Inside the JME SDK netbeans app.
I’m not sure how to define the following projects to compile.
I have Module A (base module)
I have Module B (add on module)
Module B needs to reference Module A to compile.
Module A needs Module B to run. This other modules are expansion modules to the game. I have Module B, C as of now.
The game requires these add on modules to be in a class path when it is in a jar file.
When under Eclipse, you can click on Modules that are required to compile, then you can select modules (projects in eclipse) which are required to run.
I can’t figure out how to set this up under NetBeans, because when I said Module B needs Module A to compile.
I can’t go into Module A project properties and under libraries and then under the “Run” tab to tell it Module B is require, it errors out with cyclic error.
So how do I tell it Module B needs Module A to compile, but Module A needs Module B, C and … to run.
The game when it starts tries and search for all the different modules by class reference and loads them into memory.