(September 2016) Monthly WIP screenshot thread

Nice progress. Lemur looks more and more tasty to me. If you could somehow join code with Tryder and BigBanana that would look even more tasty. Key/Joypad navigation is a musthave. Android and iOS would be cool too.

Problem: Q and Z works nice for Qwerty keyboards. Mine is a Quertz (German keyboard). A problem I don’t know yet how to solve with my own game. Also getting some nice names for keys (like [Q] and [Z] and [Ö] and [ß] and [´]) will be quite a challenge. Maybe do it like in the TestBitmapText and take the letter produced by the key event - but that won’t really work either (it’s modified via SHIFT key and sometimes represents a two-key-after-each-other sequence). Get a Key-to-NameOfKey-map somewhere perhaps.