Nice progress. Lemur looks more and more tasty to me. If you could somehow join code with Tryder and BigBanana that would look even more tasty. Key/Joypad navigation is a musthave. Android and iOS would be cool too.
Problem: Q and Z works nice for Qwerty keyboards. Mine is a Quertz (German keyboard). A problem I don’t know yet how to solve with my own game. Also getting some nice names for keys (like [Q] and [Z] and [Ö] and [ß] and [´]) will be quite a challenge. Maybe do it like in the TestBitmapText and take the letter produced by the key event - but that won’t really work either (it’s modified via SHIFT key and sometimes represents a two-key-after-each-other sequence). Get a Key-to-NameOfKey-map somewhere perhaps.