Want to make sure I am implementing passwords in the right place.
For Sim-Eth-Basic, as I am reading things, we execute login from here,
after doing basic checks for user name and password.
Which calls on the delegate that was returned from the server upon initialization.
This AccountSession is implemented on the GameServer via AccountHostedService in a private class here.
I take this to be where I am to implement the code for password checks and where line 152 shows as
send this back as true or false, depending on the results of the check.
Then from here decide what to do with the client.