SmartBody character animations engine

Just discovered SmartBody, a LGPL licensed C++ library that “provides locomotion, steering, object manipulation, lip syncing, gazing, nonverbal behavior and retargeting in real time.”

http://smartbody.ict.usc.edu/

I promptly added it to our GSoC Ideas. The steering and pathfinding seems a bit much to me (I hope it’s easy to leave out), but the dynamic animation features are mighty impressive:

2 Likes

Dynamic re targeting would be a really cool feature, and a much needed one as doing this manually is really wasting time :slight_smile:

@Empire Phoenix said: Dynamic re targeting would be a really cool feature, and a much needed one as doing this manually is really wasting time :)
Once upon a time I gave it a try....maybe I should try again...

@nehon: Then I will be more than interested in it. :slight_smile:

Re-targeting for a same topology is not so difficult though; retargeting on two different topologies require a extraction phase and can be direct with meta infomation in the skeleton. But after re-targeting the animation can be not very meaningful because of the bone rescale or the bone dragged problem.

I also have some experiments by implement & port from this paper:

By port I mean i review the code which he imlement in Blender before, it’s quite clean and I also have some progress at the time.

About Smartbody is worth the investigate for a C++ application may be… but in fact depend on an externel C++ base is not a wise choice for Java application. We can use it via its API, or just do an AIEngine like in the other thread.

I myself prefered the option B, since I’d like to write my own corporated animation and AI framework,Not generated animation from AI. About locomotion, I bet you heard of this one:
https://code.google.com/p/cartwheel-3d/

Internally, I ported Unity Locomotion System, which is also open-source in C# to Java and use it privately. The project actually not belong to Unity at that time, but the guy write it join unity after a year… To use another engine solution is not so nice for the reputation so I didn’t release it any where. You still can also review it if you like, for studying purpose…

Aliance with Cartwheel there is Simbicon :

http://www.cs.ubc.ca/~van/papers/Simbicon.htm

which you can also see a applet of locomotion character walking down stair:

http://www.cs.ubc.ca/~scoros/JSimbicon/Simbicon.html