When I export a model from Blender, I always use .obj file. But when I export the .obj file, I get also .mtl file too. I assume it’s the material and other things like mass, texture, material definition etc?
But the .obj file was converted to .j3o file automatically. But still, the color is not the same. In SceneComposter, the model is white, in Blender, the model is blue.
I don’t use so much code. I focus to use java code when it’s needed.
I might have misunderstand the ambient light. I thought ambient light was a light who light up the whole scene, but it seams that ambient light only light a specific color?
I try to use the editor as much as possible and write less code. In my experience, graphic user interface is much better explained for others, than pure code.
Sure, I will use Java when it’s needed. But for scenes, I just import it, not create the scene with code.