[SOLVED] Skybox CubeMap texture not working

I took at the link https://jmonkeyengine.github.io/wiki/jme3/advanced/sky.html which is about skybox’s and how to add them to your game.

I decided to use the examples the page gave me, and when I did SkySphere it worked but at one side of the sky it looked like it had a vortex sucking the sky up! :laughing: That made it look bad.

I tried to use the CubeMap, but every time I load it up, it never works. I think the example is not a good example OR i’m not using the right format with the example. I’m pretty sure I downloaded the example via PNG, but I might have to download it DDS?

I don’t remember what the error was, and I can’t know it because I don’t have access to jME currently.

Anyone have a clue how to fix this? And if it’s the example, can someone hand me a link of a WORKING example? Thanks! :smile:

png can’t store cube maps. So yes you need the DDS.

Well that’s too bad because it’s usually a good indication on what’s wrong…

You can also use equirect maps which are easier to find on the internet.

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@nenon

I’m pretty sure that’s what happened. Thanks for your help! :slight_smile:

here you have working examples

Almost every files in the pbr package or this one

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