Sound loop stuck

I’m trying to add some background music to my game. When I play the song it just repeats the first few seconds of audio.

music = new AudioNode(assetManager, “Sounds/DST-MysteriousMystery.wav”, true);

music.setLooping(true); // activate continuous playing
music.setPositional(false);
music.setVolume(3);
rootNode.attachChild(music);
music.play(); // play continuously!

Streamed audio can’t be looped.
Use

music = new AudioNode(assetManager, "Sounds/DST-MysteriousMystery.wav", false);

instead

A guess: you are running JME 3.0?

Note: right now it’s important to mention which version of JME you are using since some things will be fixed in 3.1 and some things may be newly broken in 3.1. I think this is one that was fixed in 3.1.