I just updated to the SVN, because I wanted the LWJGL updates. However, now none of my 3D scene renders, only the GUI node does. Is there something I should be doing differently since the last BETA update, or do I need to revert to that update because there is a bug?
EDIT: Nope, looks like it is the Depth of Field filter. When I disable it, but it is still added to the viewport, all hell breaks loose. Guess I will need to add and remove it from the viewport, instead of enabling / disabling it…
EDIT2: I can’t seem to add or remove it… I get an error saying “framebuffer already initialized”…
EDIT3: I fixed this by disabling the Depth of Field filter before adding it to the PostProcessor in SimpleInitApp()… it seems to work fine now.