I’m making a game with a friend using jme 3.1. It is for now a simple roguelite game played with an FPS camera. As we are both fond of ｖａｐｏｒｗａｖｅ, it is designed with the word retro in mind. Also, the project development is focused on the Agile & Scrum methodologies.
As in many roguelite games, the game heavily uses procedural generation for its levels.
I will mainly post media here and links to my blog. The purpose of this thread is to see the advancement of the game.