Updating quad geometry

Enjoying JME3 - just getting to grips with it. I’m porting a JME2 framework to JME3. In JME2 I could quite happily do:



[java]

quad.updateGeometry(some_x, some_y);

quad.updateModelBound();

[/java]



What would be the equivalent in JME3?



Thanks!

Just change the geometry. You dont need any update() calls in jME3 normally. Using updateGeometricState() is explicitly forbidden even.

You can do the same thing in jME3 except you don’t need the updateModelBound() call. That part is handled automatically.