Hello!
Recently I’ve posted another Topic regarding this problem.
I’ve downloaded a Plugin for Cinema4D that produces this code for the mesh (PinkCouch.mesh.xml):
[xml]<mesh>
<submeshes>
<submesh material=“Mat” usesharedvertices=“false” use32bitindexes=“false” operationtype=“triangle_list”>
<faces count=“8448”>
<face v1=“0” v2=“1” v3=“2” />
<face v1=“3” v2=“4” v3=“2” />
<face v1=“5” v2=“6” v3=“2” />
<face v1=“7” v2=“8” v3=“2” />
.
.
.
.
</mesh>
[/xml]
…and this for the material (PinkCouch.material):
// Materials for PinkCouch
material Mat
{
technique
{
pass
{
diffuse 1.00 0.00 1.00 1.00
}
}
}
But everytime I want to load the model I get in the log:
11.08.2011 20:04:38 com.jme3.scene.plugins.ogre.MeshLoader applyMaterial
WARNUNG: Material Mat not found. Applying default material
Has anyone an idea!?
Many Thanks!
regards
-René