V-RayMtl Converter 3

V-RayMtl Converter 3

The professional 3ds Max tool for converting materials, maps and other scene components (lights, cameras, proxy etc) from different renderer engines into V-Ray, as well as to reverse the conversion of V-Ray materials into Standard (Default Scanline) materials (which is very useful for game developers, 3d modelers, etc)

To automatically configure ACEScg workflow in V-Ray and 3ds Max the “V-RayMtl Converter 3” plugin will help you.
You can see a detailed description of this plugin here: MAXTools: V-RayMtl Converter 3

Spam? Or relevant to JME somehow?

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Seems like spam to me.

Discourse has mechanisms to catch spam. If one spam post slips through in a year, then I think the mechanisms are working very well.