Of course , we all are interested. That will be great. Thanks.
I have tested 3.1-beta2-b001-SNAPSHOT and all is working fine.
Thanks a lot.
Almostā¦
Mee too!
^ that was exactly the point of separating the SDK and the engine. This is a SDK issue and that should not impair the engine release.
Speaking of⦠Iām on tap to do a beta 3 release but @Momoko_Fan has some concerns about the bullet native builds, I think. (At least he did last time I chatted with him.)
I donāt know if anyone can help dig into that but his concern was that they seem like they are not really getting rebuilt, I guess. At least thatās what I remember from the conversation. He changed something in one of the C files, rebuilt, and ended up with the same output.
I have created another thread for the SDK discussion:
Apparently this is only an issue with the new 3.2+ builds⦠so not a show stopper for 3.1 which still requires that all natives are built and uploaded manually on each platform.
If I have time, I will tag beta 3 this evening⦠though I did hope someone would have time to narrow down the āattachment nodes broken when loading from j3oā issue on another thread.
Offering my two cents,
Maybe @erwincoumans can help with build problem. He is working on bullet library and is very active on github erwincoumans Ā· GitHub.