How to make animated Models?
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26
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80
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November 17, 2024
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Is 3.7 messing with my models?
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14
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138
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November 12, 2024
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GLTF Animations
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14
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159
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November 11, 2024
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Material Defs
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2
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66
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October 30, 2024
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Writable buffer in fragment shader
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6
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77
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October 30, 2024
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Version Question
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4
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46
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October 28, 2024
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How to do outline with stencil buffer?
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9
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153
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October 28, 2024
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Colors for debug texts
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15
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379
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October 23, 2024
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Procedural Terrain Help
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5
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73
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October 16, 2024
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Loader warnings at startup
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3
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1010
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October 15, 2024
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How to capture window resize event?
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5
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60
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October 13, 2024
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Is there a way to mark a LightProbe as "visible" in game
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4
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51
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October 6, 2024
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🚨 Attention jMonkeyEngine Users: Rare Opportunity Ahead!
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0
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74
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October 5, 2024
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Unity is losing users!
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50
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1507
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September 21, 2024
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Package Runtime with Jar File for Distribution in Steam
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3
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361
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September 21, 2024
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[poll] Is Black Myth: WuKong a good game ? and How close is our engine to UE5?
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8
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196
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September 20, 2024
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On the steering of flying objects
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8
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330
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September 16, 2024
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Default Storage Folder Location
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6
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70
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September 15, 2024
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How to implement input for an interface?
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4
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65
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September 2, 2024
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Game Server hosting proccess, how should it be?
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8
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360
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August 9, 2020
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How much texture sampling is too much?
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9
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114
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August 23, 2024
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I need 20 emails to publish on Google Play
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4
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81
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August 16, 2024
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Gemini AI Developer Competition
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3
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346
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August 15, 2024
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Settings trouble
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4
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75
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August 14, 2024
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Ready Player Me to jMonkeyEngine workflow
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0
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89
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August 9, 2024
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Training pills: procedural endless terrain, vegetation batching and LODs
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4
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734
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August 8, 2024
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Effective shader use
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3
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124
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August 7, 2024
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Reducing draw calls of animated meshes
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2
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65
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August 5, 2024
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Optimally Rendering Billboards with Text
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4
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108
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August 5, 2024
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Use custom material for loaded models
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4
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52
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August 3, 2024
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