As we decussed earlier: there will be ergonomics for big graphs. We came up with ideas of clusters or groups. Main idea - combine blocks of nodes to single node solution with user chosen parametres.
If you know substance or blender, you know what I am talking about (every node of substance is a group of nodes and that group is also a group, and so on until we hit real math nodes on background...blender just have groups)
To be honest blender solution is sooo artiists frendly. I hope to see something like blender mixedup with substance and ue4...with blender "slides on every graph" "not hidden buttons" and "single node sulutions (like geometry node, where we have easy acces to any geomety information, as uv and normal, or world position) " and substace ability to extend any parameter and ue4 power