Mybe the help files should be updated to reflect this, because the help files told me jmonkey can be set to use opengl v1 and even tells what and where to put the sample code !..
In JME 3.1, this won’t work anymore.
And PS my graphics card supports -
vertex shader 3.0
pixel shader v2.0
sooo…
For DirectX? You could try Unity.
Yes! Right here:
Thanks but I´ve already found out