Many point light, only one rendered

Continuing the discussion from Ludum Dare 32: "An Unconventional Weapon" - Progress Thread:

Help me, i’ve got many light (point light) for each fireballz but i only got 1 light rendered … how can set to have more rendered light at the same time.
There are all attached to the root node with a LightControl on the spatial.


Must be something else, theres no inbuilt limit.

However, keep in mind that if you did have this working right, your scene will get rendered once per light…

it run pretty fast with ~ 12 point light i got ~160 fps (ok maybe with a good 2years old GC)

FYI it’s was a clone problem :sweat_smile: i just had to create new light when i add my fireballs