Hi guys ,im perfectioning my game ,(made totally without physics to avoid spend cpu or ram)
and came to a problem ,lets say i make a rope, a long long cilinder in blender .
and i want to put one side ,in a hand (have a bone ) and other an other hand of an other character.
Soo i would it to act like an actual rope, and be tied to 2 different bones . What can i do for that ?
Would a chain Mesh be a better thing ? lets say i might need to tie a horse or a men …
soo any of this will do the same