Submit your project footage for a jME showcase video


#23

Name: Nicki de Bruyn
Nickname: ndebruyn
Project Name: Galaxy Invaders
Project Status: Released Android (https://play.google.com/store/apps/details?id=com.bruynhuis.galaxy)
Video Link: https://drive.google.com/open?id=0BwsJr-qW02qRdXF2bkNTRGZLRWM
ScreenShots:


#24

Name: Alberto Navarro
Nickname: alberto_cartagena
Project Name: Cabo Trafalgar
Project Status: Beta
Video Link: Video Link
Project Link: https://github.com/albertonavarro/cabotrafalgar / http://cabo-trafalgar.blogspot.co.uk/
Screenshots:




#25

Uhm well so since I wrote the submission post I’ve added a few new features (mainly center of gravity calculation, nebulae and warp jumps) which I’d like to have in the video too, thus I’ve made a second video (a tiny bit longer) which can be found here and should replace the old one: https://drive.google.com/file/d/0B6_6VrWkQGDbV3pZZkpoeTJiMU0/view?usp=sharing

I hope you haven’t started yet :slight_smile:

P.S. I also changed the link in the original post and switched to some newer screenshots.


#26

Name: Nicki de Bruyn
Nickname: ndebruyn
Project Name: Skulls (jME3.1 Example game)
Project Status: In Development
Video Link: https://drive.google.com/file/d/0BwsJr-qW02qRdGtBU1Yya1d6MDA/view?usp=sharing
ScreenShots:




#27

Name: David Bernard
Nickname: david_bernard_31
Project Name: xbuf (tools)
Project Status: ALPHA
Project URL: http://www.xbuf.org/
Video Link: https://www.dropbox.com/s/lxz1ozyi68l1qsm/xbuf_20s_20150905-2.mp4?dl=0
Screenshots:




#28

We are a team :stuck_out_tongue:
Nick: @winhelp, @FrozenShade .
Project’s name: Skullstone
Project’s status: alfa/prototyping
Video link: https://drive.google.com/open?id=0B2z_kShVsBHBV1Y5U19wVWI4aTg

Other links:

Screens:
https://pbs.twimg.com/media/CMKKkIBWcAAu3kr.jpg:large
https://pbs.twimg.com/media/CNxEWp2WwAAIUP2.png:large
https://pbs.twimg.com/media/CMj08OIUwAATscQ.png:large


#29

Name: Greg
Forum Nickname: glh3586
Project Name: Spoxel
Project Status: Alpha
Project Links: Project Website, IndieDB Page
Video Link: Click




#30

Hope I aint too late :stuck_out_tongue: Had a couples of bugs to correct befaure i could post.

Names: Java Khan Studio’s (we are a team)
Forum Nickname : Simon Bédard
Project Name : Rift In the Prophecy
Project status : Alpha

Thread link : [Project] Rift In the Prophecy, tactical MMORPG

Video Link : https://drive.google.com/open?id=0B4qNa3z-gFiLfkxjcTBfNS02U2c4WlFQM1ZfU281cV9hci1qcDVia0w1ejRTVWtNYi1Ec3c
or
https://drive.google.com/folderview?id=0B4qNa3z-gFiLfkxjcTBfNS02U2c4WlFQM1ZfU281cV9hci1qcDVia0w1ejRTVWtNYi1Ec3c&usp=sharing

am not totattly sure if it work x)




#31

Studio Name: Delusion Entertainment(Solo programmer at the moment)
Forum Nickname : N3cr0
Real Name: Julien Green
Project Name : Lost World
Project status : Alpha

Video link

Forum thread

www.delusionentertainment.com


#32

I don’t see a video link in your post


#33

I did the update sorry, and my bad if it was a really late commit, I wanted to have a 100% working game on the new engine version :open_mouth:


#35

So It’s been a few days and it got me thinking, how long does it take to edit all this together? I thought like 3 hours tops, so I decided that I’d be a good editing practice to try do it myself too. Done in just under 2hours (including some tutorial watching) :stuck_out_tongue:


Note: It contains only videos posted to this thread, it’s 1080p and I didn’t include the project status to not clutter up the text with each video. I could put it all in description if someone decides that this video can also be semi-official. The music used is royalty free from here and the videos are presented in the order they were submitted.


jMonkeyEngine WIPs mashup video
#36

This is especially great to see what everyone is capable of developing, Made me realize my battle projectiles and explosions need a lot of work :slight_smile:


#37

Nicely done @MoffKalast!

I noticed we still have a couple late arrivals dropping in, so seeing as I’m a little busy this week and next I let it rest for a bit.

There’s going to be a significant amount of cutting involved, since I don’t want the video to be more than 2-3 minutes long. I’m also still pondering whether to mix them all together or if I should split up the prototype stuff from the beta/released stuff.


#38

Well @erlend_sh I do think some videos could be cut a bit but some wouldn’t really be a good representation of the projects if only 5 or 10 seconds long. Definitely two videos if you want to make them that short. I’d still rather go for 3-4 min each. I’m willing to help if you want me to.


#39

@phr00t and @red51 since your games are on steam, you should add videos of your games! more people would recognize them.


#40

I’d love to, I just don’t have the time to make new videos… feel free to pull any video of mine already, like trailers from Steam to use.


#41

Maybe this shouldn’t be sticky anymore?


unpinned #42

#43

done