Using DepthOfFieldFilter to only blur certain nodes
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6
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1295
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December 12, 2017
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Particle gravity doesn't rotate with parent node
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15
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2091
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December 6, 2017
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Creating a "glowing" sphere
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52
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6460
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February 22, 2013
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How to make Lighting Materials Transparent
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13
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4141
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March 31, 2017
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Soft particle effect for a cloud layer
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1
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1349
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March 20, 2017
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Inconsistent speed across MotionPath when using varying length Waypoints
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4
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874
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November 28, 2016
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Saving an image with alpha channel
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14
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1957
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October 27, 2016
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SimArboreal LeafLighting not working properly with custom models
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9
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1120
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September 9, 2016
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Shadows always drawn last?
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3
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972
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August 14, 2016
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[Solved] Strange behavior of SimpleWater filter when cam frustum is changed
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0
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815
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July 23, 2016
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What's the highest version of GLSL that JME supports? (a.k.a How to backport a shader)
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16
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1923
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May 27, 2016
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How can I make my particle effects look less.... Blocky?
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40
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5998
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April 5, 2016
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Bug: point-sprite particles in GUI
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9
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2347
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February 19, 2016
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[SOLVED] Rotating Transparent Spatials disappearing
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3
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1546
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February 15, 2016
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[SOLVED] Shadow from last shadow renderer still visible on textures
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14
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2302
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November 5, 2015
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Shaderblow won't install :(
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5
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1225
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November 5, 2015
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Its possible to emit mesh as particles?
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3
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1004
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October 16, 2015
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Is it possible to put fog filter in just a certain area of scene? (not whole scene)
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8
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1233
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September 2, 2015
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Shadows changing with camera rotation
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2
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1126
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August 15, 2015
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[SOLVED] DirectionalLightShadowFilter causing pixelation of geometry edges
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13
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2601
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August 3, 2015
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Glow effect material problem
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40
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3531
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August 2, 2015
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Non-typical particle emitting
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11
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2176
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July 24, 2015
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NullPointerException with SSAOFilter
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6
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1311
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June 26, 2015
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World coordinate of fragment, in Filter Shader (Solved)
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11
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2302
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June 22, 2015
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Need help regarding filters (Solved)
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1
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845
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June 22, 2015
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ParticleEmitter collision
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12
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2256
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May 28, 2015
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Vehicle damage of my vehicle
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27
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3467
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May 23, 2015
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Simply reflections?
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54
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3978
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May 13, 2015
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[Solved] Lighting up an object (by custom shader) problem
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5
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1316
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May 1, 2015
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WaterFilter post processor, water trail
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2
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1081
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April 12, 2015
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