Troubleshooting   ai


Topic Replies Activity
How to integrate behavior trees [using GdxAI] with ES? 15 December 14, 2016
"Saveable" - how to use? 7 June 18, 2016
Navmesh isn't created 4 June 6, 2016
Gdx-AI agent for JME3 7 February 18, 2016
Contour detail loss on navigation mesh generation 3 December 22, 2015
How to add following a character functionality to a character 12 December 15, 2015
Porting AI to Multiplayer 2 December 11, 2015
Detection of Line of Sight 20 December 8, 2015
jme3-libraries-ai, path finding and navmesh 33 November 19, 2015
MonkeyBrains howto 8 October 27, 2015
Expert System usage in game developing? 2 October 7, 2015
3D First Person Shooter BOT A.I 7 July 9, 2015
A* Pathfinding. Zig-zag phenomenon? 3 July 3, 2015
Strange pathfinding issue 3 July 2, 2015
NavMesh in a custom control 3 June 30, 2015
Problems in generating navmesh for terrain 1 May 24, 2015
Some troubles with NavMeshGenerator 8 May 19, 2015
Will it be appropriate for Entity classes to be an instanceof AppState? 7 May 9, 2015
Importing MonkeyBrains? 14 April 19, 2015
Finite State Machine 10 April 7, 2015
jME3 AI Library Example code 4 March 25, 2015
jNavigation can't load jNavigationNative.so 20 January 17, 2015
Navmesh waypoints under ground when using a separate mesh 3 December 30, 2014
Navmesh plugin 3 December 29, 2014
Steers Behaviour 1 December 23, 2014
NPC follow character 6 December 13, 2014
Basic AI Makes Game Lag Horribly 5 November 3, 2014
[not relevant] NPException at com.jme3.ai.agents.util.GameObject.setMoveSpeed? 2 September 23, 2014
How to make NPC attack the player 6 August 11, 2014
How to implement a timer? 20 July 31, 2014