Filter with multiple inputs/outputs?
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3
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711
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June 19, 2014
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Particle effect erroneously transparent
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12
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1989
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June 17, 2014
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Is it the right way to move particle to a point?
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6
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902
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June 7, 2014
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What determines a Bloom filters shape?
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8
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1333
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May 23, 2014
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How to make the fog filter not render in front of a geometry?
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7
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1504
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May 16, 2014
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[SOLVED] Can't get point lights working
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6
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1725
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May 14, 2014
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Set the intensity of a DirectionalLight
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2
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971
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May 14, 2014
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Normal map to spatial
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3
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718
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April 30, 2014
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Rotating particle emitters
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2
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799
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April 26, 2014
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RendererException when using spotlight shadow filter and ShadowZFadeLength
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1
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666
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April 25, 2014
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Wheel skid marks
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0
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623
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April 16, 2014
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Light Scattering failure
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31
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4108
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April 13, 2014
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smokeTrail.getParticleInfluencer().setInitialVelocity(ray.getDirection());
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2
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576
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April 13, 2014
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Tracer Bullets
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20
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2403
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April 6, 2014
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Selective occlusion?
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4
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763
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April 4, 2014
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EffectTrack Not Looping With Animation
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3
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729
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April 2, 2014
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Setting Particle Emitter velocity in local coordinates
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2
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593
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March 3, 2014
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When filters don't like each other…
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7
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961
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February 21, 2014
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[SOLVED] GeometryBatchFactory breaks Shadows?
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15
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1521
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February 20, 2014
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Selective bloom
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3
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1295
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February 16, 2014
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[BUG] In the current particle emitter
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0
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442
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February 16, 2014
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Is there a realistic sun light model
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11
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2194
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February 13, 2014
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Light scattering [SOLVED]
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18
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1596
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February 10, 2014
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Adding a processor that already exists
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2
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638
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January 21, 2014
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Water boundaries
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3
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691
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January 17, 2014
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WaterFilter setReflectionDisplace after adding to Processor
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2
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671
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January 12, 2014
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Bloom filter - glow bright areas
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3
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721
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January 3, 2014
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Small issue with Rain emitter
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2
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1108
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December 31, 2013
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Does JME support external particle effects file?if example I can refer to?
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2
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532
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December 26, 2013
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What's the workflow for rendering shadows with multiple point light sources?
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4
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1162
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December 9, 2013
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