Massive lag/stutter when turning on vsync since jMonkeyEngine 3.1
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9
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1256
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October 7, 2021
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Applying shader on camera
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1
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286
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September 29, 2021
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FrameBuffer to Texture, Alpha not working
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7
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606
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September 15, 2021
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Best approach in terms of rigging body parts
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14
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541
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August 18, 2021
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Normal buffer not correct in "large" mesh
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3
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359
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June 23, 2021
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Can anyone help with this SurfaceNets implementation please?
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6
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308
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June 11, 2021
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More than one light in shaders
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7
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396
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April 22, 2021
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Restart
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1
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413
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April 17, 2021
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Fisheye perspective
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9
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461
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April 16, 2021
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Problem with shadows/light leaking
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14
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1259
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April 16, 2021
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Updating Display Settings Darkens Scene
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4
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555
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April 13, 2021
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[SOLVED] SkyFactory stretches image toward point
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2
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245
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April 12, 2021
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FXAA filter removes transparency
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3
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1002
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April 8, 2021
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Importing shaders from ShaderToy
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20
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4276
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April 8, 2021
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[SOLVED] Shadow Intensity
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9
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349
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April 3, 2021
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How to always fully display a node
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1
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337
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March 31, 2021
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Applying a texture to a single face
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2
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271
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March 30, 2021
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[SOLVED] Jme-Vehicles Failed to run
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57
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1761
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March 26, 2021
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Apple Silicone, OpenAL and OpenGL issues
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20
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3222
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March 19, 2021
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How can convert Texture2D to BufferedImage?
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2
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422
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March 12, 2021
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[Solved] Rendering an object at an Infinite Distance
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16
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827
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March 11, 2021
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[SOLVED] How to properly use reflect.j3md?
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8
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417
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March 11, 2021
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How can make Text3DMesh?
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10
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364
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March 10, 2021
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[SOLVED] Creating my own custom buffers (for night and day prebaked light)
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13
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1615
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March 7, 2021
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Own Frag Shader has an ugly edge on the texture coordinate setback
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11
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628
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March 3, 2021
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Cannot generate LOD for model
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4
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396
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February 28, 2021
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Lighting and shadow efficiency
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20
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1007
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February 24, 2021
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[SOLVED] Why does my PBR material appear grey in game?
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10
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913
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February 22, 2021
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Hole in the Ceiling
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16
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341
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February 19, 2021
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BatchNode, IndexOutOfBoundsException (again)
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2
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264
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February 17, 2021
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