Update to the VR section on the wiki
|
|
3
|
211
|
December 20, 2023
|
Extensible structs as shader pre-preprocessor directive
|
|
1
|
241
|
March 1, 2024
|
J3o editor prototype
|
|
6
|
399
|
January 22, 2024
|
CSVPlatformer and some questions
|
|
2
|
246
|
January 24, 2024
|
2023-10-06 - Live Stream - Character Creator
|
|
0
|
263
|
October 6, 2023
|
2023-08-25 Live Stream - Custom clothing pt. 3
|
|
0
|
263
|
August 25, 2023
|
How to do code reviews?
|
|
8
|
267
|
October 25, 2023
|
Hey guys, a little story, and new simple gme
|
|
1
|
256
|
January 27, 2024
|
Forward+ Render Pipeline
|
|
1
|
267
|
April 18, 2024
|
2023-06-02 Live Stream - Cave Generation pt 4
|
|
0
|
351
|
June 2, 2023
|
Big scenes, frustrum and occlusion culling
|
|
3
|
246
|
December 11, 2023
|
2024-01-19 - Live Stream - Release walkthough and more AI Stuff
|
|
0
|
202
|
January 19, 2024
|
Statically Typed Materials
|
|
1
|
250
|
February 19, 2024
|
2023-09-22 Live Stream - Bug fixing and jack o' lanterns
|
|
2
|
251
|
September 23, 2023
|
2023-10-13 - Live Stream - Finalizing Character Creator
|
|
0
|
218
|
October 13, 2023
|
New feature for SDK: AbstractControl + SerializableClass
|
|
3
|
363
|
September 20, 2023
|
2023-10-20 - Live Stream - Finishing the Halloween release
|
|
1
|
232
|
October 21, 2023
|
Adding the ClipAction.getAnimClip() method
|
|
3
|
844
|
February 10, 2024
|
2023-05-26 Live Stream - Cave Generation pt 3
|
|
0
|
289
|
May 26, 2023
|
Review Request for PR refactoring PBRLighting.frag
|
|
0
|
210
|
February 4, 2024
|
2024-02-16 - Live Stream - Animating a Dog
|
|
0
|
193
|
February 16, 2024
|
2023-09-29 Live Stream - Flora Release Checklist
|
|
0
|
225
|
September 29, 2023
|
2023-08-18 Live Stream - In-game clothing designer pt. 2
|
|
0
|
240
|
August 18, 2023
|
Animal Card 2.0
|
|
0
|
195
|
November 15, 2023
|
2023-06-09 Live Stream - Cave Generation pt 5
|
|
1
|
251
|
June 10, 2023
|
2024-01-05 - Live Stream - Finalizing Quest Mechanics
|
|
0
|
291
|
January 5, 2024
|
2024-04-12 - Live Stream - Different tool/weapon swing styles
|
|
0
|
128
|
April 12, 2024
|
2023-05-19 Live Stream - Cave Generation pt 2
|
|
0
|
322
|
May 19, 2023
|
2024-02-09 - Live Stream - Modeling a Dog
|
|
0
|
253
|
February 9, 2024
|
2024-03-15 - Live Stream - AI Perception pt 3, To Flee or not to Flee
|
|
0
|
179
|
March 15, 2024
|
2024-01-25 - Live Stream - Adding Butterflies
|
|
0
|
207
|
January 25, 2024
|
2024-03-01 - Live Stream - AI Perception
|
|
0
|
173
|
March 1, 2024
|
Code for trailing
|
|
1
|
323
|
May 20, 2023
|
2023-07-28 - Live Stream - Release check list
|
|
0
|
226
|
July 28, 2023
|
2023-11-03 - Live Stream - Collider testing tool
|
|
0
|
216
|
November 3, 2023
|
The right approach to transparent shield bubbles
|
|
4
|
328
|
August 12, 2023
|
Control Minie's update speed
|
|
2
|
180
|
April 5, 2024
|
2023-06-30 Live Stream - Map Zoom/Layers
|
|
1
|
239
|
June 30, 2023
|
Talk about trailing and particles
|
|
3
|
348
|
May 23, 2023
|
2023-10-27 Live Stream and in-game Halloween Party
|
|
1
|
228
|
October 28, 2023
|
2023-12-01 - Live Stream - Object assembly editor integration
|
|
0
|
177
|
December 1, 2023
|
JME lwjgl3 render to JavaFx or Awt/Swing
|
|
7
|
434
|
November 29, 2023
|
Library for a complex GUI
|
|
5
|
193
|
April 1, 2024
|
Questions about Lemur
|
|
5
|
342
|
February 23, 2024
|
2023-02-24 - Live Stream - Dog Behavior
|
|
2
|
219
|
February 25, 2024
|
Resources for Game Engines Development
|
|
1
|
339
|
August 9, 2023
|
Procedurally placing buildings on the map?
|
|
5
|
350
|
July 4, 2023
|
[Solved] SDK 3.6.1 not letting me move highlighted text in code editor
|
|
4
|
356
|
July 12, 2023
|
Official way to make object/material outline glow
|
|
4
|
289
|
November 30, 2023
|
[SOLVED] Actions generated with ActionSequence affecting other layers
|
|
3
|
393
|
May 19, 2023
|